Clickstream to enter the projected $ 325 billion global online learning market with the upcoming launch of a series of live internet entertainment and actions for children to expand the youth market

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BEVERLY HILLS, CA / ACCESSWIRE / September 20, 2021 /ClickStream Corp., (OTC PINK: CLIS), a technology company focused on developing digital applications and platforms that disrupt conventional industries, today announced the production and expected launch date for their full market entry. the rise of the internet for children with their first 20-episode series, ‘Joey’s Animal Kingdom â„¢’, a series that takes children all around this amazing planet to see amazing animals and creatures. WOWEEAPP.COM is not only a place to watch videos and learn more about animals, but it has a lot of other features like quizzes and live games, as well as kid profiles and VS games. .

Joey is a little boy who lives in the jungle with his pet and best friend, Mochi, a chimpanzee. Joey spent his youth traveling the world with his parents visiting zoos and helping animals around the world. His passion for animals has now led him to help educate other children on the amazing planet we live on and all the animals that need our help!

Market research firm Global Industry Analysts predicted that “E Learning” would reach $ 107 billion in 2015, and it did. Now, Research and markets forecasts point to triple 2015 revenue: e-learning will reach $ 325 billion by 2025. On average, students can retain 25-60% more information when they learn online , compared to 8 to 10% when they are in class. Online learning requires 40-60% less learning time than traditional classrooms. For more information, please see https://techjury.net/blog/elearning-statistics/ and https://www.thinkimpact.com/elearning-statistics/.

Frank Magliochetti, CEO of ClickStream, said: “We have been studying the global children’s internet market for some time and based our decision to continue with Joey on the results. According to a study by the UNICEF Innocenti Research Office and the London School of Economics and Political Science (LSE), and based on research from Global Kids Online, “… the Internet is becoming a natural part the lives of children around the world… this report provides a summary of the evidence generated by the national surveys of Global Kids Online. in 11 countries. It is important to note that most of the evidence comes from the children themselves, because only by talking to children can we understand how the internet affects them … the report shows that children who participate in more activities online tend to have better digital skills compared to those who engage in less activity. This means that parents should facilitate rather than hinder children’s use of the Internet, helping them discover new, exciting things to do online that will enable learning and personal development.

Nate Bernard, Former CEO of ClickStream and Co-Designer and Creator of ‘Joey’s Animal Kingdom â„¢’ said, “As technology becomes an essential part of our culture in learning, entertainment and the way we communicate, we look to Joey’s Animal Kingdom â„¢ as a wonderful opportunity to continuously innovate and use digital as a platform to entertain and educate children. We anticipate that “Joey” will be the first of many educational children’s series that we will develop and produce for ClickStream. “

ClickStream plans to launch Joey’s Animal Kingdom â„¢ this fall, along with a coordinated social media and merchandising campaign involving the characters from the series. ClickStream intends to market the entertainment and education application for children to ages 4-10 and their parents. ClickStream intends to monetize the app through a pay-to-play model as well as merchandising.

ABOUT CLICKSTREAM CORPORATION

ClickStream is a technology company focused on developing digital applications and platforms that disrupt conventional industries. The company markets and develops WinQuik â„¢, HeyPal â„¢, Nifter â„¢ and Joey’s Animal Kingdom â„¢, respectively. For more information, please visit the website at https://clickstream.technology/ or Twitter at https://twitter.com/ClickstreamC or Instagram at https://www.instagram.com/clickstreamcorp/.

WinQuik â„¢, is a free synchronized mobile application and digital gaming platform. The platform is designed to allow WinQuik â„¢ users to have fun, interact and compete to win real money and prizes. For more information, please visit the website at http://www.winquik.com/ or Twitter at https://twitter.com/winquikapp or Instagram at https://www.instagram.com/winquiktrivia/.

HeyPal ™, via Nebula Software Corp., a subsidiary of ClickStream, is a language learning application that focuses on “language exchange” between users around the world. For more information on HeyPal ™, please visit the website at https://www.heypalapp.com/ Instagram at https://instagram.com/heypalapp/ or Twitter at https://twitter.com/HeypalA.

Nifter â„¢, through ClickStream’s subsidiary Rebel Blockchain Inc., is a musical NFT marketplace that enables artists to create, sell and experience unique musical and sound NFTs in the Nifter â„¢ marketplace. For more information on Nifter â„¢, please visit the website at https://Nifter.io.

Joey’s Animal Kingdom â„¢ is a children’s entertainment and education app that takes kids all around this amazing planet to see amazing animals and creatures. For more information on Joey’s Animal Kingdom â„¢, please visit the website at https://www.wowee.world/.

SAFE PORT DECLARATION

This press release contains forward-looking statements which can be identified by words such as “believes”, “expects”, “potential”, “plans”, “suggests”, “could”, “should”, “could “,” Could “,” intend to, “or similar expressions. Many forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause actual results to differ materially from future results implied by these statements. These factors include, but are not limited to, our ability to continue to improve our products and systems to cope with industry changes, our ability to expand our customer base and retain existing customers , our ability to compete effectively in our market segment, the lack of public information about our company, our ability to raise sufficient capital to finance our activities, our operations. ations, our ability to continue as a going concern, and a limited public market for our common shares, among other risks. Many factors are difficult to predict with precision and are generally beyond the control of the business. Forward-looking statements speak only as of the date on which they are made, and we do not undertake to update any forward-looking statements to reflect circumstances or events that occur after the date on which the forward-looking statements are made.

FOR MEDIA INQUIRIES, PLEASE CONTACT:

Franck Magliochetti
CEO
info@clickstream.technology

THE SOURCE: ClickStream Corporation

See the source version on accesswire.com:
https://www.accesswire.com/664717/Clickstream-to-Enter-Projected-325-Billion-Global-E-Learning-Market-with-Upcoming-Launch-of-Childrens-Internet-Based-AnimatedLive-Action- Youth-market-expanding-series



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